Introducing your character


Yes, that part of the session where you introduce your character to the rest of the group. This might be when all the character meet in a tavern or it could be when a new character joins the party. It can be a tricky thing to do well, what information should you try to convey? What information is relevant? What information is dramatic? 


For this example I’m going to make the assumption that the scenario is that you are introducing your character to a group that you have only recently become involved with; perhaps meeting them for the first time. If the setting is one where your characters have been adventuring for a while there may be more detail to add to introductions but fundamentally you are trying to communicate the ‘headlines’ to the other players so they can establish a reasonably accurate mental model of you character. 


Here are three things to remember that might come in handy and enhance the story telling aspect of introducing your character ; remember the pneumonic FIB (First impressions, Interaction, and Behaviour) 


1 – First impressions – What’s the first thing someone would notice when first meeting your character?  Pretty self explanatory but what is the most immediate thing that will strike the viewer upon meeting your character?Perhaps it’s their fine attire, a striking facial tattoo, the fact they have horns protruding from their head (draw attention to the fantastic and unusual even though you may feel it’s common), or maybe it’s the giant, blood spattered axe. This first part is about establishing in the other players (and I include the DM as a player) minds what your character’s ‘Essence’ or ‘theme’ is. That theme might be brooding, menacing, whimsical, bookish, martial, striking beauty. (Example – Kai-Juk is a lizardman (lizardfolk), he stands at near 7 feet tall, is covered in black scaly skin and bristles with primitive weapons such as stone hand axes and carries a long spear.


2 – Interaction – How do they respond to the others?  (Example – He watches others intently but rarely speaks unless directly spoken to, when he does respond it is in stilted common punctuated with his tongue flicking in and out of his mouth (much like a snake). Perhaps your character believes he is far superior to others and this is evident in the way he interacts with others. 


3 – Behaviour – How to they carry themselves?  What holds their interest? Is there anything unusual they do? (Example – His movements are animalistic and he fixates on any item he considers food). This last point is a good opportunity to give a little glimpse into what motivates your character, or what their priorities might be. Perhaps it’s their reluctance to part with money, perhaps their hand constantly flexes on the grip of a weapon, or are constantly looking around them for some unknown threat, are they charming, scathing, do they go out of their way to help everyone they meet?

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